Right so After some thought and deliberation, I have decided that some mood boards where in order to help convey a feel of what I am aiming at with Game number 1.
First off I wanted the environment to be less of the Utopian style that is present in games and films such as Mass Effect and Star Trek but at the same time I didn’t want it overly disstopian like Blade Runner and Deus Ex. The feel and Mood I was looking for was more of a used and slightly worn feel, a lot like the ships and bases in the original star wars trilogy.
I want the place to look Like it has been there a long time, but is still able to work if given the time and care, like an old car.
The Character was originally going to be a human, but thinking on it human’s don’t really live that long in the great scheme of things, and I wanted this game to have a kind of Bicentenial man sense and feel to it. Like you are living through age after age, making friends and loosing them. I wanted this to put the perspective of loss and gain all into one long lifetime. A lot like a person who’s life is enriched by the people they meet, and the pets they own, even if they don’t live as long as you.
So I thought a Robot would be a great choice, it’s proven that humans have been putting friendly faces to robots in the past century as much as we have put menace to them. In some cases making the Robots have more Humanity than the humans, and this is what I want to bring to this story.
The way the robots cared for the Garden in Silent running, the way WallE cared for the last plant, the way Johnny 5 was far too trusting of humanity, and the way R2 and the lost in space Robot protected the humans at all costs. This proves to me that in some ways, we build our machines to be better than we could ever hope to be. Hopefully this will be conveyed in my Game Idea.
I shall work into this some more, but for now my head needs a rest, fresher’s flu is kicking me down.